Achievements

Turn users into power users

Design achievement campaigns using a no-code builder and power UI with flexible achievements APIs

Use Case

Encouragement that kills churn

Set up achievement campaigns to motivate users when they're most at risk of churn.

Standalone
Create standalone achievements to reward users for taking a key action closely tied to retention.
Metric-backed
Reward users for reaching increasing usage milestones to foster retention and engagement.
Email & Push
Configure automated lifecycle emails and push notifications to engage users when they complete new achievements.
Trophy Achievements

Analytics

Identify your unsung heroes

Analyze your achievement campaigns, identify power users, and promote success stories.

Identify future winners
Trophy shows you who your power users are. Identify them early to build deeper relationships.
Fix blockers
Discover churn patterns and build achievements to claw back users and revenue.
Promote growth
Identify users who are struggling to activate and motivate them to take the next step.
Trophy Achievement Analytics

Gamification at scale

Industry giants retain with gamification

If you need people to come back on their own — unprompted user engagement — you have to build habits. Without them, the business model doesn't work.

Nir Eyal
Nir Eyal
Consumer Product Expert

Another huge driver behind our MAU and subscriber growth was our annual Wrapped campaign… Wrapped is always a big contributor to our Q4 performance.

Daniel Ek
Daniel Ek
CEO of Spotify

Streaks are our golden goose. A disgusting amount of Duolingo's success is tied to streaks. They drive engagement, retention, and even other features like notifications. Without streaks, we would not be where we are today.

Jackson Shuttleworth
Jackson Shuttleworth
Retention Team Lead at Duolingo

If it's not fun, it's not going to work.

Luis von Ahn
Luis von Ahn
CEO of Duolingo

You want to make whatever activity you want to promote a less lonely experience.

Punit Jajodia
Punit Jajodia
CEO of Programiz

What really matters is not the initial excitement, but whether people build a habit around the product... Once people can see progress, they're much more motivated to continue.

Anton Derlyatka
Anton Derlyatka
CEO of Sweatcoin

The streak feature is the single most impactful feature that contributed to this growth and success. In other words, you could argue that one feature created billions of dollars of value.

Lenny Rachitsky
Lenny Rachitsky
Podcaster & Founder

Gamification infrastructure that retains users

Boost retention and customer lifetime value. Try for free up to 100 MAUs.

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